Surf readme.txt (9-23-98)

This program demonstrates real-time dynamic lod surface rendering:

Usage:
surf.exe
    [-res 512x384 | 640x480 | 800x600 | 1024x768 | 1280x1024 | 1600x1200]
    [-ref 60 | 70 | 72 | 75 | 80 | 90 | 100 | 85 | 120]
    [-screencapture (num screens to capture)]

Mouse Control:
Mouse movement rotates camera

Keyboard Controls:
Left Arrow - Move camera left
Right Arrow - Move camera right
Equal/Minus - Increase/Decrease static patch subdivisions
C - Toggle normals' source (control normals or poly normals)
D - Toggle drawing of control points
E - Toggle environment mapping (if 2 TMUs available)
G - Gap fill mode (no fill, fill, or fill green)
H - Toggle fog
I - Toggle forward differencing
M - Toggle resolution
N - Toggle drawing of normals
P - Pause/Unpause dynamic waves
T - Toggle surface type (b-spline or bezier)
V - Toggle vsynch
W - Toggle wireframe
X - Toggle dynamic lod
Y - Toggle specular lighting
Escape - Quit program
